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    Blueprints Visual Scripting for Unreal Engine - 图书

    2015计算机·编程设计
    导演:Brenden Sewell
    Whether you are an experienced game designer or artist looking to test your latest idea, or a complete novice looking to build their first video game, this is a great place to start learning how to build complex game mechanics quickly and easily without writing any text code. No programming experience required!
    Blueprints Visual Scripting for Unreal Engine
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    Unreal Engine Game Development Blueprints - 图书

    2015计算机·编程设计
    导演:Nicola Valcasara
    This book is ideal for intermediate level developers who know how to use Unreal Engine and want to go through a series of projects that will further their expertise. Working knowledge of C++ is a must.
    Unreal Engine Game Development Blueprints
    搜索《Unreal Engine Game Development Blueprints》
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    Unreal Engine 4 Scripting with C++ Cookbook - 图书

    2016计算机·编程设计
    导演:William Sherif Stephen Whittle
    This book is intended for game developers who understand the fundamentals of game design and C++ and would like to incorporate native code into the games they make with Unreal. They will be programmers who want to extend the engine, or implement systems and Actors that allow designers control and flexibility when building levels.
    Unreal Engine 4 Scripting with C++ Cookbook
    搜索《Unreal Engine 4 Scripting with C++ Cookbook》
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    Unreal Engine 4.x Scripting with C++ Cookbook - 图书

    2019计算机·编程设计
    导演:John P. Doran William Sherif Stephen Whittle
    Unreal Engine 4 (UE4) is a popular and award-winning game engine that powers some of the most popular games. A truly powerful tool for game development, there has never been a better time to use it for both commercial and independent projects. With more than 100 recipes, this book shows how to unleash the power of C++ while developing games with Unreal Engine.This book takes you on a journey to jumpstart your C++ and UE4 development skills. You will start off by setting up UE4 for C++ development and learn how to work with Visual Studio, a popular code editor. You will learn how to create C++ classes and structs the Unreal way. This will be followed by exploring memory management, smart pointers, and debugging your code. You will then learn how to make your own Actors and Components through code and how to handle input and collision events. You will also get exposure to many elements of game development including creating user interfaces, artificial intelligence, and writing code with networked play in mind. You will also learn how to add on to the Unreal Editor itself. With a range of task-oriented recipes, this book provides actionable information about writing code for games with UE4 using C++. By the end of the book, you will be empowered to become a top-notch developer with UE4 using C++ as your scripting language!
    Unreal Engine 4.x Scripting with C++ Cookbook
    搜索《Unreal Engine 4.x Scripting with C++ Cookbook》
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    Unreal Engine Physics Essentials - 图书

    2015计算机·编程设计
    导演:Katax Emperore Devin Sherry
    This book is intended for beginner to intermediate users of Epic Games' Unreal Engine 4 who want to learn more about how to implement physics within their game-world.No matter what your knowledge base of Unreal Engine 4 is, this book contains valuable information on blueprint scripting, collision generation, materials, and the Physical Asset Tool (PhAT) for all users to create better games.
    Unreal Engine Physics Essentials
    搜索《Unreal Engine Physics Essentials》
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    Mastering Unreal Engine 4.X - 图书

    2016计算机·编程设计
    导演:Muhammad A.Moniem
    This book is for game developers who have a basic knowledge of Unreal Engine and C++ scripting knowledge. If you want to take the leap from a casual game developer to a full-fledged professional game developer with Unreal Engine 4, this is the book for you.
    Mastering Unreal Engine 4.X
    搜索《Mastering Unreal Engine 4.X》
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    Unreal Engine 4蓝图完全学习教程 - 图书

    导演:掌田津耶乃
    Unreal Engine 4蓝图完全学习教程
    搜索《Unreal Engine 4蓝图完全学习教程》
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    Unreal Engine 4.X By Example - 图书

    2016计算机·编程设计
    导演:Benjamin Carnall
    Unreal Engine 4.X by Example was written for keen developers who wish to learn how to fully utilise Unreal Engine 4 to make awesome and engrossing game titles. Whether you are brand new to game development or a seasoned expert, you will be able to make use of the engine with C++. Experience with both C++ and other game engines is preferred before embarking on the Unreal by Example journey, but with a little external research into the basics of C++ programming, this book can take a complete game development novice to an Unreal Engine Developer!
    Unreal Engine 4.X By Example
    搜索《Unreal Engine 4.X By Example》
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    Unreal Engine Virtual Reality Quick Start Guide - 图书

    2019计算机·数据库
    导演:Jessica Plowman
    With the ability to put players directly in the game, virtual reality gives users the chance to experience digital worlds directly. Nevertheless, many designers are unsure where to start when working with this amazing technology.With this book, you will learn user experience design processes and create immersive gameplay experiences designed for entertainment and player comfort. Using the power of Unreal Engine 4’s Blueprint visual scripting language, you will build player interaction and locomotion systems from scratch and use these flexible systems to create a sample game, as well as develop functional 2D and 3D user interfaces for players to interact with. And also learn the best practices for creating game art for virtual reality. Finally, you will learn how to test your application with your target audience and finalize your game for distribution.By the end of this book, you will have the knowledge to be able to make the leap from traditional game development to creating immersive virtual reality experiences using Unreal Engine 4.
    Unreal Engine Virtual Reality Quick Start Guide
    搜索《Unreal Engine Virtual Reality Quick Start Guide》
    图书

    Unreal Engine Virtual Reality Quick Start Guide - 图书

    2019计算机·数据库
    导演:Jessica Plowman
    With the ability to put players directly in the game, virtual reality gives users the chance to experience digital worlds directly. Nevertheless, many designers are unsure where to start when working with this amazing technology.With this book, you will learn user experience design processes and create immersive gameplay experiences designed for entertainment and player comfort. Using the power of Unreal Engine 4’s Blueprint visual scripting language, you will build player interaction and locomotion systems from scratch and use these flexible systems to create a sample game, as well as develop functional 2D and 3D user interfaces for players to interact with. And also learn the best practices for creating game art for virtual reality. Finally, you will learn how to test your application with your target audience and finalize your game for distribution.By the end of this book, you will have the knowledge to be able to make the leap from traditional game development to creating immersive virtual reality experiences using Unreal Engine 4.
    Unreal Engine Virtual Reality Quick Start Guide
    搜索《Unreal Engine Virtual Reality Quick Start Guide》
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